	<sprayer fillUnitIndex="1">
		<usageScales workingWidth="14.0" scale="1"/>
		<effects>
			<!-- Barra_Esquerda-->
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
			
			<!-- Barra_Esquerda2-->
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
			
			<!-- Barra_Direita-->
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
			
			<!-- Barra_Direita2-->
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
			
			<!-- centro-->
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
            <effectNode effectNode="*" delay="0" effectClass="ParticleEffect" particleType="WASHER_WATER" emitCountScale="5" worldSpace="true"/>
		</effects>
	</sprayer>
	
	<turnOnVehicle turnOffIfNotAllowed="true" >
        <sounds>
            <work template="DEFAULT_SPRAYER" linkNode="0>" />
        </sounds>
    </turnOnVehicle>